Permainan Tradiosinal Terhadap Perkembangan Karakter Pendidikan Luar Sekolah
DOI:
https://doi.org/10.61476/y1bdw619Keywords:
traditional games, out-of-school children's characterAbstract
The purpose of this study was to examine activities to preserve traditional games for children outside of school and to determine how traditional games influence character development in out-of-school education. The qualitative research method involved data collection through observation, documentation, and interviews using purposive sampling and snowball sampling. Traditional games in out-of-school education include village competitions to introduce traditional culture, such as tug-of-war, sack races, and other games. In addition, carnival activities at the junior high school, early childhood education (PAUD), and village levels aim to preserve regional culture for the Ternate community in general. Children's social development is a developmental process that allows them to interact with others in ways acceptable to a society and culture. Traditional games are a vehicle for stimulating the character values of children in Ternate through play, jumping, throwing, and laughing cheerfully. These activities directly influence motoric, psychological, and physical development, creativity, and sportsmanship. They are carried out in groups with peers and require solidarity, cooperation, honesty, and responsibility.
References
Budiamin, Amin, dkk. 2006. Perkembangan Peserta Didik. Bandung: UPI PRESS.
Jhon, Wirnani, et al. 2021. “Challenges in the Implementation of Character Education in Elementary School: Experience from Indonesia”. Ilkogretim Online. No. 20
Mayke, S. Tedjasaputra. 2001. Bermain, Mainan dan Permainan untuk Pendidikan Usia Dini Jakarta : Grasindo.
Maria, Montessori. (2008). The Absorbent, Pemikiran yang Mudah Menyerap. Penerjemah Dariyatno. New York: Fifth Avenue.
Myers B, Charles at all. (2000). Program standards for the initial preparation of social studies Teachers. NCSS Vol ll
M. Arif, Arifudin et al. 2023. “Character Education Management at Islamic Grassroot Education: The Integration of Local Social and Wisdom Values”. Jurnal Manajemen Pendidikan Islam. Vol. 17, No. 3.
Maiga Chang, Dkk. (2009) Learning by Playing. Game-based Education System Design and Development4th International Conference on E-learning, Edutainment, Banff, Canada, August 9-11, 2009, Proceedings
Lynn Revell and James Arthur. 2007. Character education in schools and the education of teachers. Journal of Moral Education Vol. 36, No. 1, March 2007, pp. 79–92
Peorwandari, Krsitie. 2007. Pendekatan Kualitatif dalam Penelitian Psikologi. Jakarta : LPSP3 Universitas Indonesia
Purwastuti, Ardiani, dkk. 2010. Pelatihan pembuatan alat permainan edukatif
Piaget, Jean, dan Barbel Inheler. 2011. Psikologi Anak, terjemahan Miftahul Jannah. Yogyakarta: Pustaka Pelajar,.
Sagala, Syaiful. Konsep dan Makna Pembelajaran. Bandung: Alfabeta, 2010
Sunarto dan Hartono, A. 2006. Perkembangan Peserta Didik. Jakarta: Rineka Cipta
Thomas Lickona., Eric Schaps., (2007). Eleven Principles of Effective Character Education Partnership. New York: Catherine Lewis
Published
Issue
Section
License
Copyright (c) 2026 Taufik Abdullah, Fahrun Yamin, Andi Suaema (Author)

This work is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License.








